Presenting the Presentation Update: AMD FidelityFX Super Resolution, FXAA, CAS, Variable Refresh Rate, and more!
https://xenia.jp/updates/2022/01/29/presenting-the-presentation-update-amd-fidelityfx-fsr-fxaa-cas-vrr.html
Published: January 29, 2022 00:00
Hello again! It’s Triang3l, the graphics programmer of Xenia, and this is the second post in the Xenia blog about the graphics subsystems in the emulator.
This time, we’ll cover the new huge update to the other, host side of graphics in Xenia — the image…
Leaving No Pixel Behind: New Render Target Cache, 3x3 Resolution Scaling & Three Years in Xenia’s GPU Emulation
https://xenia.jp/updates/2021/04/27/leaving-no-pixel-behind-new-render-target-cache-3x3-resolution-scaling.html
Published: April 27, 2021 00:00
Note: This update renames some commonly used config options such as d3d12_edram_rov and d3d12_resolution_scale. Please check the end of this post to see if you need to change anything in your config.
Hello again world! It’s Triang3l, the graphics…
Hello World!
https://xenia.jp/site/2015/06/13/hello-world.html
Published: June 13, 2015 00:00
New site! Needs some style love.