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Cross-compiling WebKit2

Published: October 12, 2026 11:00

I love cross-compilation. There's something deeply satisfying about building software for a machine that isn't the one you're typing on. I've been hooked on it for a while: with spksrc, I cross-compiled packages for Synology NAS devices (my PostgreSQL…

Firefox native version

Published: October 5, 2026 11:00

Firefox has been available on Haiku since July, but it has always felt a bit like a guest: a port running through a GTK3 + Wayland layer, with its own look, its own dialogs and its own habits.That is about to change.Firefox 157.0 has just been published,…

USB WiFi dongle

Published: September 28, 2026 11:00

On some machines, Haiku recognizes the Ethernet port but not the internal WiFi card. That's the case on my Asus TUF Gaming laptop: with an RJ45 cable the network works, but the built-in WiFi card isn't detected. The solution is a tiny USB dongle: the…

Downgrading a package

Published: September 21, 2026 11:00

Sometimes a package update introduces a problem, and you may want to go back to the previous version. Fortunately, Haiku keeps previous package versions in the administrative directory. Use case Last week, there was a curl issue preventing to use…

Repair a broken Haiku

Published: September 14, 2026 11:00

A few days ago, a routine package install turned my Haiku system into a machine that simply refused to boot. It just wouldn't come back up. Rather than reaching for a fresh install, I remembered that Haiku has a rollback mechanism built directly into its…

Launch applications on startup

Published: September 7, 2026 11:00

Under Haiku,  there's a nice feature which let you define preferred applications to be launched on system startup. How to do so ? If you don't know, it's quite simple. Just read this article until the end. Builtin feature Imagine you would like the…

Haiku R1 Beta 6

Published: August 31, 2026 11:00

After nearly two years of development since R1 Beta5, and just a week after celebrating Haiku's 25th anniversary, the Haiku team has released Haiku R1 Beta6. This new milestone brings over 530 resolved bugs and enhancement tickets, along with major new…

App Server prototype 5

Published: August 24, 2026 11:00

If you have ever wondered what the Haiku app_server looked like before it was the Haiku app_server, there is a small, dusty answer sitting in the OpenBeOS archives called "proto5" from April 2002. About a 10 000 lines of C++ with a companion test app. I…

Happy Haiku 25th birthday!

Published: August 18, 2026 13:47

Today marks 25 years since a small group of developers refused to let a good operating system disappear.  What began as a single "OK, let's start" message on August 18, 2001 grew into OpenBeOS, then Haiku — a labor of love that's still going strong a…

25 years Haiku - Interviews

Published: August 17, 2026 11:00

To close out our 25th-anniversary series, we sat down with two long-time voices of the Haiku community: Korli, who discovered BeOS back in 1999 and has been part of the community ever since. PulkoMandy, who joined via Google Summer of Code in 2009 and has…

25 years Haiku - Milestones

Published: August 10, 2026 11:00

Twenty-five years ago, on August 18, 2001, a handful of developers refused to let a good operating system die. What started as a single "OK, let's start" message on a mailing list — an attempt to keep the spirit of BeOS alive after Be Inc.'s demise — grew…

25 years Haiku - BeOS revival

Published: August 3, 2026 11:00

For the upcoming 25 years of Haiku birthday, I would like you to revive the BeOS experience. What about playing with the BeOS Personal Edition directly from your PC ? In the below tutorial, MacOS is used but you can try from another system where QEmu is…

Firefox branding for Haiku!

Published: July 27, 2026 11:00

With the help of 3dEyes, maintainer of the Iceweasel port for Haiku, Mozilla officially granted permission to use the Firefox name for Haiku. The port was possible due to the hard work from Kenz, X512, and Waddlesplash. This is great news that give…

Summer Break

Published: June 29, 2026 11:00

Before closing the laptop and head to the beach, it feels like the right moment to take a breath and look back at everything that has been happening in the Haiku world since the beginning of the year. It has been quite a ride. A growing software ecosystem…

SVGear

Published: June 22, 2026 11:00

SVG files are everywhere today: icons, illustrations, UI assets, web graphics. On Haiku, handling them natively has always been possible to some extent, but a dedicated viewer offering real control over SVG content was missing. Enter SVGear, a native Haiku…

Irrlicht 3D engine

Published: June 15, 2026 11:00

If you would like to experiment with 3D programming, what about trying Irrlicht 3D engine ? This SDK let you use high level 3D functionalities, so the code required to create 3D programs should be limited :) Installation Go to the official sourceforge…

WebKit2 video playback

Published: June 8, 2026 11:00

After some fixes, WebKit2 on Haiku has started to show some first video playbacks ! MiniBrowser, the developper tool to test WebKit2, is now able to play some videos on sites like YouTube as below: There are still a lot to do, like fixing bugs to avoid…

Attrify the attributes editor

Published: June 1, 2026 11:00

Last December, a new native application was available in the Haiku Depot under the name "Attrify". The idea behind Attrify is to let any Haiku user view and edit - when possible - files attributes on any kind of files : image, link, person, etc. Let's…

Network kit: Download Manager

Published: May 25, 2026 11:00

In the previous articles, we explored BNetworkAddress for hostname resolution, TCP communication with BNetEndpoint, and UDP datagrams. Now, let's put it all together and build a real-world application: a download manager with a graphical interface! This…

GSOC 2026 on Haiku Project

Published: May 18, 2026 11:00

This summer 3 students will be mentored for the Google Summer of Code (GSOC) by Haiku developers. Two areas will be covered :  The Devices application (Aquamatic) The Bluetooth with HID devices, HFP and audio support (Mohammed R. Attia and Vighnesh…

Network kit: UDP Communication

Published: May 11, 2026 11:00

In the previous article, we built TCP client-server applications using BNetEndpoint to establish reliable, connection-oriented communication. Now, let's explore UDP — a connectionless protocol that's faster but less reliable — and learn how to debug…

Haiku ARM64 port

Published: May 4, 2026 11:00

Great news for the Haiku ARM64 port : Desktop Now Boots in QEmu! Thanks to the effort of community contributor smrobtzz, as of hrev59575, the port is already mostly stable in QEmu. Most recently, smrobtzz got Haiku booting inside UTM with some small fixes…

Network kit: TCP client and server

Published: April 27, 2026 11:00

In the previous article, we learned how to use BNetworkAddress to resolve hostnames and work with network addresses. Now, let's take the next step: establishing TCP connections and exchanging data between clients and servers using BNetEndpoint! …

Network kit: fundamentals

Published: April 20, 2026 11:00

In previous KitLab articles, we explored various Haiku kits: Application, Interface, Translation, Storage, Locale, and Support. Now, let's dive into networking with the Network Kit! Haiku's Network Kit provides the tools you need to build networked…

Support kit: thread safety

Published: April 13, 2026 11:00

In the previous KitLab article, we explored object serialization with BArchivable. Now let's tackle one of the most critical aspects of modern programming: thread safety. When multiple threads access shared data simultaneously, race conditions can cause…

Support kit: object serialization and persistence

Published: April 6, 2026 11:00

In the previous KitLab article, we explored streams with BDataIO and memory buffers. Now let's discover BArchivable—Haiku's elegant system for serializing objects to persistent storage. BArchivable provides a standardized way to save and restore…

Support kit: streams and buffers

Published: March 30, 2026 11:00

In the previous KitLab article, we explored BList for managing dynamic collections. Now let's discover Haiku's stream I/O system—a powerful abstraction that lets you read and write data uniformly, whether working with files, memory buffers, or network…

Support kit: dynamic lists

Published: March 23, 2026 12:00

In the previous KitLab article, we explored the simple and powerful BString class. Now let's continue with the Support Kit and discover BList—Haiku's dynamic list container for managing collections of objects. BList is one of the fundamental data…

HVIF repository website

Published: March 16, 2026 12:00

Since December 2025, a new repository with Haiku style icons is available under the name "HVIF store". It has been created by 3dEyes and contains more than 1,200 icons in SVG, HVIF or IOM (icon-o-matic) format. One handy feature is the ability to search…

Support kit: getting started

Published: March 9, 2026 12:00

In the previous KitLab articles, we explored several Haiku Kits such as the Application, Interface, Translation, Storage and Locale kits. Today, we begin a new chapter: the Support Kit — the foundational toolkit used by nearly every Haiku application. For…

Application kit: periodic tasks and message queuing

Published: February 23, 2026 12:00

In the previous KitLab articles, we explored inter-application messaging with BMessenger. Now let's dive into periodic tasks and message queuing in Haiku. Using BMessageRunner, you can schedule messages to be sent at regular intervals—perfect for timers,…

Application kit: inter-applications messaging

Published: February 16, 2026 12:00

In the previous KitLab articles, we explored how to run background tasks with BLooper and BHandler. Now let's discover one of Haiku's powerful features: inter-application messaging. Using BMessenger, applications can communicate with each other seamlessly,…

Application kit: running background tasks

Published: February 9, 2026 12:00

In the previous KitLab article, we created a simple application for sending and receiving messages using existing BLooper and BHandler. Let’s take the next step: performing background tasks while keeping the UI responsive. In Haiku, all background…

Application kit: messaging subsystem

Published: February 2, 2026 12:00

In the first article of the KitLab series, we have started with a very basic application using the Application kit. However this kit is more than that : let’s take the next step, sending and receiving messages in Haiku. Messaging system In Haiku, all…

Play Mcpixel3

Published: January 26, 2026 12:00

What is McPixel 3? McPixel 3 is a comedy puzzle game available on various platforms including Haiku. The game follows the tradition of the original McPixel game: each level is a micro-scenario where chaos is seconds away, and the player must prevent…

Locale Kit: localizing your application

Published: January 19, 2026 12:00

In the previous article we explored how to use the Locale Kit to adapt your application to the user’s regional settings — language, date, time, and number formats. Now, we’ll go one step further: localizing your application’s user interface. Haiku provides…

Locale Kit: introduction

Published: January 12, 2026 12:00

Understanding the Locale Kit The Locale Kit in Haiku provides a complete framework for managing language, region, and cultural preferences.It allows developers to format text, numbers, dates, and times according to the user’s locale settings. In other…

Nvidia drivers for Turing+ GPUs

Published: January 7, 2026 12:00

Please note that since beginning of January an alpha version of the Nvidia drivers for Turing+ GPUs is available for downloading and testing! Two packages are available :  libglvnd nebula  Nebula is the name of the new driver to distinguish it from the…

Storage Kit: searching files by attributes

Published: January 5, 2026 12:00

In the previous KitLab article, we explored file attributes using BNode, BNodeInfo, and BAppFileInfo. Now it’s time to go further: searching the filesystem efficiently with BQuery, Haiku’s powerful API for querying files based on their attributes. With…

Storage Kit: working with attributes

Published: December 29, 2025 12:00

In the previous KitLab article, we explored files and directories using BEntry and BDirectory. Now it’s time to dive into one of Haiku’s most powerful features: file attributes. The Be File System (BFS) allows every file and folder to carry extended…

Storage Kit: exploring files and directories

Published: December 22, 2025 12:00

In the previous KitLab article, we learned how to create and read a single file using BFile and BPath. Now we’ll go one level higher — exploring how Haiku represents and navigates the filesystem itself. In this article, we’ll learn how to: Walk through…

Storage Kit: getting started

Published: December 15, 2025 12:00

In the previous KitLab article, we have learned how to use the Translation Kit. Let’s now step away and explore one of Haiku’s endemic components: the Storage Kit — the foundation of files, directories, attributes, and queries. The Storage Kit is the…

Mastering queries

Published: December 8, 2025 12:00

One of the often-under-used but powerful features of Haiku OS is its “query” system: search definitions that are live rather than static. In this article we’ll walk through simple use-cases via the Tracker GUI, then show how the same logic can be applied…

Translation kit: writing a simple translator

Published: December 1, 2025 12:00

In this article, we’ll go one step further with Haiku’s Translation Kit by writing our own translator add-on. You’ve seen how Haiku uses translators to import and export images or text. This article is a bit long and dense, but bear with us! We’ll break…

Translation kit: exporting a document

Published: November 24, 2025 12:00

In this article, we’ll focus on a practical example: converting an RTF document to plain text. Many applications need to read or process rich text formats like RTF, but sometimes you only need the raw text — for: indexing or full-text search, natural…

Translation kit: exporting an image

Published: November 17, 2025 12:00

In this article, we’ll see how to export an image from one format to another using Haiku’s Translation Kit. How image export works in Haiku Haiku uses a modular system of translators. Each translator knows how to convert one type of file to another. To…

Translation Kit: loading images

Published: November 10, 2025 12:00

In previous KitLab articles, we focused on the Interface Kit: windows, views, events, layouts, and menus. Now, let’s move into another useful kit : Translation! Haiku’s Translation Kit is a powerful system that lets you load and save data in many formats…

Haiku KitLab repo is out!

Published: November 4, 2025 12:00

Haiku Insider is thrilled to announce the launch of HaikuKitLab— a brand-new GitHub repository dedicated to exploring and experimenting with the different Kits that make up Haiku’s powerful API! This repo goes hand in hand with the KitLab article series…

Interface Kit: contextual menus

Published: November 3, 2025 12:00

In previous KitLab articles, we explored windows, views, layouts, and application menus. Now let’s look at a feature every modern UI needs: contextual menus. Contextual menus (also called right-click menus or popup menus) are menus that appear when the…

Interface Kit: application menus

Published: October 27, 2025 12:00

In the previous KitLab entries, we’ve worked with views, layouts, controls, and drag & drop. Now it’s time to add one of the most essential parts of any desktop application: the menu bar. Menus are a fundamental part of Haiku’s Interface Kit. They let you…

Interface Kit: dropping files

Published: October 20, 2025 11:00

In the last KitLab article, we experimented with drag and drop between views using custom messages. Now, let’s explore one of the most common real-world uses of drag & drop in Haiku: files from Tracker. When you drag a file from Tracker and drop it into…

Interface Kit: using drag and drop

Published: October 13, 2025 11:00

In previous KitLab articles, we explored drawing shapes, handling input, and using layouts. Now it’s time to look at one of the most intuitive forms of interaction: drag and drop. Drag and drop in Haiku works by sending a BMessage when you start dragging,…

One Year!

Published: October 12, 2025 11:00

Dear Haiku-ers, Today marks one year since the launch of Haiku Insider — and what a journey it’s been! Back then, the site was pretty modest: ads, slow loading times, and just a handful of articles. But thanks to countless discussions with the community,…

Interface kit : using layouts

Published: October 6, 2025 11:00

In the previous KitLab articles, we explored drawing, controls, and handling input. But real applications also need responsive, flexible user interfaces. Hardcoding rectangles is not sustainable. Haiku provides layout builders to declare UI structure in a…

Interface Kit: drawing shapes in a view

Published: September 29, 2025 11:00

In this KitLab article, we’ll explore how to draw custom graphics in a Haiku application using the Draw() method provided by the BView class. Whether you're building a user interface or a visual art application, Draw() is your entry point into Haiku's 2D…

Interface Kit: handling input events

Published: September 22, 2025 11:00

So far in KitLab, we’ve seen how to create windows, add views, draw text, and respond to button clicks. Now it’s time to go deeper into direct user input: handling mouse and keyboard events inside a BView. In Haiku, every BView can capture events such as…

Interface Kit: handling a button

Published: September 15, 2025 11:00

In the previous KitLab article, we drew simple text using BView. Now it's time to go interactive! In this article, we’ll add a native BButton, handle click events using Haiku’s message system, and dynamically update the interface. Why use BButton? BButton…

Interface Kit: drawing text in a custom view

Published: September 8, 2025 11:00

In the previous KitLab article, we created a minimal Haiku application with a window. Let’s take the next step: drawing inside that window.  In Haiku, all custom rendering happens inside a BView — your canvas for shapes, text, and interactivity. This is…

Application Kit: create a native application

Published: September 1, 2025 11:00

Getting started with Haiku: your first native application Haiku, like its spiritual predecessor BeOS, provides a clean, powerful C++ API that encourages simplicity and performance. In this article, we'll walk through building a minimal graphical…

Developer resources

Published: August 25, 2025 11:00

For the first article in the KitLab category, you will find below a recap of useful developer resources. Are you looking to develop on Haiku OS? Here are the essential links to get you started.  Resource Description The BeBook The BeBook is giving…

Canon Pixma printer

Published: August 18, 2025 11:00

Using an inkjet printer like the Canon Pixma is compatible with Haiku. Let's review how to connect and do the setup of that kind of printer. Setup First you need to plug the printer via an USB cable to your Haiku machine. Turn on the printer. If you run…

Compatible Wacom pen tablets

Published: August 11, 2025 11:00

If you own a Wacom pen tablet, depending on the model, it might be recognized under Haiku. Let's review which models are compatible and how to use them. The model I will showcase in this article is an old one - the Wacom Intuos4S - and the driver has been…

USB sound card adapter

Published: August 4, 2025 11:00

According to this thread on the Haiku community forum, since February 2024, the USB audio driver has been enabled in Haiku making it possible to have sounds under your favorite system. This is the occasion to showcase a compatible USB sound card adapter,…

Play AstroMenace

Published: July 28, 2025 11:00

AstroMenace is a nice 3D space shooter based on SDL. The initial release was done in 2007, and the good news is that it's also available on Haiku Let's make a quick overview of the game. Installation To install the game, open HaikuDepot and search for…

New KitLab category

Published: July 27, 2025 17:10

A new KitLab category will be available at the end of August! The aim of this category is to have a hands-on lab for developers who want to learn by doing. Explore Haiku one kit at a time! KitLab is where experimentation meets documentation where you can…

Custom Haiku on USB stick

Published: July 21, 2025 11:00

Imagine you have build your own ** super feature ** from the Haiku source and would like to test it. However it's not (yet) available in the official distribution. How to test your custom Haiku system ?  In this article I will propose a simple approach…

Writing a device driver

Published: July 14, 2025 11:00

In this article, I will give information on how to enhance an existing device driver for Haiku. I own a Wacom Intuos4S tablet, and I've been able to enhance the current driver to make this model recognized:) Starting point Before the driver was enhanced,…

profile location

Published: July 7, 2025 08:02

If you're using a lot the Terminal on Haiku, you might be wondering where to put your useful functions or favorite setup.  The way to go on Haiku is the "profile" file, and I will explain where it's located. System profile There's an existing profile file…

Scripting overview

Published: June 30, 2025 11:00

In this article, I wanted to give a sum-up of the series of articles relative to scripting under Haiku. Scripting can be very powerful if you use it judiciously, and the good news is that there are tons of commands for that. Below is a recap of the 15…

New hardware category

Published: June 28, 2025 11:00

Please note that starting beginning of August, a new hardware category will be available on Haiku Insider website! It will contain articles about Haiku compatible hardware. If you would like to write such articles - because you own compatible hardware,…

Use clipboard command

Published: June 23, 2025 11:00

When doing a copy / paste of text between applications, the clipboard is used to store the information. Did you know that a "clipboard" command exists under Haiku? The aim of this command is to manipulate the clipboard data through the Terminal. We will…

Play Sonic Robo Blast

Published: June 16, 2025 11:00

Have you ever heard about Sonic? I guess the answer is yes:) Do you know about the Sonic Robo Blast 2 game? Before writing that article, I didn't know that some fans start creating this Sonic game by using a modified version of the Doom Legacy in 1998. The…

Scripting: useful developers commands

Published: June 14, 2025 11:00

This week is the last article about the useful commands series. What about using commands which are useful when doing development under Haiku ?  Command Description file Identifies the type of a file objdump Displays detailed information about…

Use Shanty

Published: June 12, 2025 11:00

Shanty is the equivalent of Zenity from the Linux world. It's used to create the various types of simple dialog like calendar, file selection, message, progress, colors selcection, etc. In this article we will review how to install and use Shanty under…

Use Calendar

Published: June 10, 2025 11:00

Calendar is a native application to visualize a calendar but also to handle events during the year. This article will give a kick overview on how to install and use it. Installation Like any other standard application, you just need to open HaikuDepot.…

Scripting: useful misc commands

Published: June 8, 2025 11:00

We will review this week some miscellaneous commands to use in your scripts. These commands weren't in a specific category, that's why the "misc" classification was used:) Command Description xargs Builds and executes command lines from standard input…

Install and run llama.cpp

Published: June 6, 2025 11:00

If you need to run a LLM locally, you can use llama.cpp which is a C++ implementation developed by Meta. 3dEyes has proposed an interesting patch for a specific version of llama.cpp : this version can be compiled and run on Haiku. I will showcase this…

Use ArtPaint

Published: June 4, 2025 11:00

Native applications on Haiku do not represent the vast majority of the software available. That's why HaikuInsider website is proposing a dedicated "native" category. Let's review this week ArtPaint, a painting application which comes from the time of BeOS…

Scripting: useful permissions commands

Published: June 2, 2025 11:00

Haiku is not a multi-users system, however permissions commands from the unix world can be used for some specific usages. In this article we will review a use case where permissions commands can be useful. Command Description useradd Adds a new user…

Use xres and rc

Published: May 31, 2025 11:00

In case you need to play with resources files under Haiku, two commands are needed: xres and rc. The first one "xres" - eXtended RESource - is used to handle the resources attached to a file, and the second one "rc" - Resource Compiler - is required when…

Use bind utils

Published: May 29, 2025 11:00

In case you need to query or make a DNS diagnostic, the bind utils package can be installed on Haiku. To install it, type in a Terminal: pkgman install bind_utils If you check the bind_utils package content, it's a set of 3 commands : nslookup host dig …

Scripting : useful disk commands

Published: May 27, 2025 11:00

This week we will review how to use commands relative to disk management. They can be very useful in case you need to handle BFS volumes or any other kind of file systems. Command Description df Displays disk space usage for mounted file systems dd…

Use Krita

Published: May 25, 2025 11:00

I've discovered the Krita digital painting application during the writing of this article. What I can say, is that Krita can be considered as a professional product -even if it's free- because it can be used in a professional context, and because its…

Git SSH clone

Published: May 23, 2025 11:00

When you would like to clone your own git repository or others git repositories, the best way to do this is to use the ssh mode. This mode is required when you need to commit some code or documentation to a repo of your choice. Pre-requisites First, you…

Scripting : useful content commands

Published: May 21, 2025 11:00

This week, we will review the commands which handle content. They are useful when you need to display the content of files or variables easily in a Terminal.  Command Description echo Displays a simple text string on the screen printf Displays text…

Use LibreCAD

Published: May 19, 2025 11:00

LibreCAD is a free Open Source CAD application available on multiple platforms like Windows, MacOS and Linux. The port of this software is also available on Haiku. Let's review how to install and use it. Installation LibreCAD can be installed through…

Play the Abbey of Crime

Published: May 17, 2025 11:00

Last year, an article about Java on Haiku was written to show the possibilities of this language to run games or applications on Haiku. Today, we will review The Abbey of Crime which is an old isometric graphics adventure game written in Java. The first…

Scripting : useful process commands

Published: May 15, 2025 11:00

This week the series continue with process commands. When you need to handle the various processes running on your system via scripting, the below commands are the ones to use. Command Description ps Displays a list of currently running processes…

Use DiskUsage

Published: May 13, 2025 11:00

If you need to visualize your system space usage, there's a nice native tool called DiskUsage, which is installed by default on Haiku. In order to launch it, right-click on your system's disk and select "Add-ons> DiskUsage": The below main window will…

Files transfer to Haiku

Published: May 11, 2025 11:00

Last February, we have reviewed how to setup a Nginx web server with PHP under Haiku in the article named Nginx and PHP. This setup is perfect in case you need to transfer files from a machine on your local network to your Haiku system. We will review in…

open package script!

Published: May 9, 2025 10:59

This week, I will add in the scripting series an nice addition from zuMi, one of the member of the Haiku community. Indeed, three weeks ago, he proposed an original and quite useful script - named "pkg_opener" - which opens the package corresponding to a…

Mount NFS volumes

Published: May 7, 2025 11:00

Last year, in the article named "Connect to your NAS", we have reviewed how to connect the NAS to Haiku via NFS. At that time, one limitation identified was the transfer speed which was slow for big files. In this article we will review how to use NFS4…

New Haiku merchandise

Published: May 5, 2025 11:00

Since a few weeks some new Haiku merchandise are now available on the FreeWear website. It includes the addition of new logos like the boot screen, the upright leaf favicon, the 3D “H” but also "Walter". Some organic tote bags made of natural fabric can be…

Scripting : useful hardware info commands

Published: May 3, 2025 11:00

Using hardware related commands in your scripts can be handy. In this article we will review a few of them. If you identify others which can be useful, don't hesitate to put a comment at the end:) Command Description top Displays real-time CPU along…

Play AssaultCube

Published: May 2, 2025 11:00

AssaultCube is a free, multiplayer, first-person shooter game, based on the CUBE engine. It has been made available recently on HaikuPorts. Even if - for the moment - hardware rendering is not officially available on Haiku, I made a quick test of the game…

Tracker templates

Published: April 30, 2025 11:00

In this article we will review how to customize the Tracker's templates in order to be able to quickly create HTML, XML, LibreCalc and LibreOffice files. At the end of this article you will have the nice below additions in the "New" Desktop's menu : …

Record Haiku videos

Published: April 26, 2025 11:00

A few months ago, I was wondering how to easily build a setup to record videos of Haiku. What about recording videos of applications or games running under Haiku in order to showcase them ? In this article, I will explain a simple setup on how to proceed.…

Scripting : useful search commands

Published: April 24, 2025 11:00

When you create some scripts, or when you need to find some specific source code files, search commands are a must have for such tasks. Let's review a few of them to improve your usage of Haiku. Command Description grep Searches for patterns using…

Use WindowTailor

Published: April 22, 2025 11:00

A nice native application I've discovered recently is WindowTailor. It allows you to adjust any opened window on your screen like minimizing it, adjusting its location, or changing its look.  Installation The application is available through HaikuDepot.…

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