🦜 Darths & Droids
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Star Wars as it would have been played as an RPG.
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Episode 2527: Spectacular Reflection
https://www.darthsanddroids.net/episodes/2527.html
Published: October 6, 2024 09:11
There's always an opportunity in any strange circumstance.
Surrounded by salt? Sell margaritas.
Dragon attacking the city? Sell fire insurance.
Violent peasant revolution against the king? Sell souvenir shirts with slogans such as "Join the Revolution –…
Episode 2526: Red Fight District
https://www.darthsanddroids.net/episodes/2526.html
Published: October 3, 2024 09:11
Unusual colours are very striking in visual media. Unfortunately roleplaying games are not very visual and often rely on the GM describing things verbally. But you can still paint a picture with a description, and shouldn't overlook the opportunity to…
Episode 2525: The Siege Perilous
https://www.darthsanddroids.net/episodes/2525.html
Published: October 1, 2024 09:11
Weapons don't necessarily need to do damage to be a threat. Try to come up with something more creative. A high tech or magical weapon that (roll d10):
Reverses the direction of gravity for a hit target.
Makes the target insubstantial, so they can no…
Episode 2524: I Feel the Sky Tumbling Down
https://www.darthsanddroids.net/episodes/2524.html
Published: September 29, 2024 09:11
There's nothing like an imminent natural disaster to get people moving. In one sense, this is just the logical extreme of Chandler's Law. if the plot/story/game isn't moving fast enough, turn the danger up to eleven and let the characters figure out what…
Episode 2523: One Good Plan Deserves Another
https://www.darthsanddroids.net/episodes/2523.html
Published: September 26, 2024 09:11
The plan recap afterwards to see how it actually happened is a great way to show that no plan survives contact with the enemy, and just how haywire things went instead. If you have payers who love making detailed plans, this is especially important so that…
Episode 2522: Vaporator 2: Judgment Day
https://www.darthsanddroids.net/episodes/2522.html
Published: September 24, 2024 09:11
A lot of equipment that people might carry in a game includes weapons and protection. The third main category is survival gear. Often considered subordinate to combat gear, it can nevertheless be of vital importance. One way to emphasise its importance is…
Episode 2521: Sliding Into Home Base
https://www.darthsanddroids.net/episodes/2521.html
Published: September 22, 2024 09:11
In a game, your vehicle is not just a way of getting around. It's a resource. And that means if you don't use it up before your next chance to get repairs, then you're not taking full advantage.
aurilee writes:
Commentary by memnarch (who has not seen…
Episode 2520: I Am Saline, I Am Saline, Home Again ’Cross the Sea
https://www.darthsanddroids.net/episodes/2520.html
Published: September 19, 2024 09:11
Some players like to comment on or complain about inconsistencies or illogical things in a game setting. (Think Ben or Pete.)
Other players like to run with them, no matter how strange. (Think Sally or Annie.)
This second way can often be more fun. If…
Episode 2519: Salt and Pep Talk
https://www.darthsanddroids.net/episodes/2519.html
Published: September 17, 2024 09:11
There are endless possibilities for cool planetary geology. Just look at our own solar system for inspiration. A sulphur world like Io. An ice ball with a vast sub-ice ocean like Europa. A world with methane lakes and rivers like Titan.
Or for something…
Episode 2518: Mediocre, a Provoker, I’m a Mad Spite Choker
https://www.darthsanddroids.net/episodes/2518.html
Published: September 15, 2024 09:11
Villains need to establish dominance. It's part of the whole villain schtick. Or is it?!
It's always expected, so try subverting it. Imagine a group of villains who have some sort of democratic council to decide what to do. Or a system of promotion and…
Episode 2517: So You Got Your Rewards and You’re Just Leaving?
https://www.darthsanddroids.net/episodes/2517.html
Published: September 12, 2024 09:11
Rewards points are great!
For the entity giving them out, that is. Your customers feel like they're getting something valuable, when in fact you're encouraging them to spend even more and to be loyal to your brand, based on the far-off,…