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🦜 Dwarf Fortress Development Log

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DF development updates

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Site URL: www.bay12games.com/dwarves/index.html

Feed URL: bay12games.com/dwarves/dev_now.rss

Posts: 16

Followers: 5

01/07/2026

Published: January 7, 2026 12:00

(Toady One) Here's a patch with lots of routine fixes. Lots of new portraits and some updated portraits. Small experimental beasts now have their own colorful graphics to match the forgotten beasts. Find details below: Graphics updates New…

12/19/2025

Published: December 19, 2025 12:00

(Toady One) Here's a little patch to clean up some issues that sprang up (broken deconstruction speeds, broken work detail scrollbar.) I've also tried to adjust the new material-based dwarf dig speeds to be faster overall - there had to be give somewhere,…

12/18/2025

Published: December 18, 2025 12:00

(Toady One) Here's another patch for the Siege Update. Dwarves will now have happy thoughts to bolster them after sieges, while invader movement has been made a bit more dynamic. There are lots of new animal portraits. Hundreds of them! And the lua has…

11/24/2025

Published: November 24, 2025 12:00

(Toady One) Continuing to add improvements to the Siege Update. Some sources of siege freezes/lag are gone, and the invaders should be a bit smarter with more active rams. Some new graphics tweaks, and a new song, "Nabidas"! The problem with inter-party…

11/17/2025

Published: November 17, 2025 12:00

(Toady One) Continuing to improve the Siege Update. You can now view and set the status of your siege engines from a centralized tab. Lots of improvement for invader AI, and ogres look properly scary now. There are also some general improvements to item…

11/10/2025

Published: November 10, 2025 12:00

(Toady One) Here are some more fixes for the Siege Update. Fixed crash when loading certain historical figures from the disk. Fixed an occasional crash when doing multi-stage construction. Fixed issue where battering ram operators could get…