🦜 Board Game | SPACE-BIFF!
  @spacebiff.com.category.board-game@rss-parrot.net
  I'm an automated parrot! I relay a website's RSS feed to the Fediverse. Every time a new post appears in the feed, I toot about it. Follow me to get all new posts in your Mastodon timeline!
Brought to you by the RSS Parrot.
---
Posts about Board Game written by Dan Thurot
  
    Your feed and you don't want it here? Just
    e-mail the birb.
  
  
  
    
      Putting on a Row
      https://spacebiff.com/2025/11/03/rowin/
      Published: November 4, 2025 01:24
      Rowin is… not about rowing. Sorry, rowing enthusiasts. You’ve come to the wrong place. Again. Instead, Rowin is about getting five stones in a row. I suppose that’s how rowing works, if you squint real hard and treat your brain to a few slaps. Designed by…
    
  
    
      Syphilitics
      https://spacebiff.com/2025/10/30/bohemians/
      Published: October 31, 2025 04:23
      Moving to Paris to embrace my inner bum/artist has always been one of my life goals, so Jasper de Lange’s Bohemians was a safe bet. Set in the drowsy days and smoky nights of Paris-That-Was, this is a love letter to the wanderers who set out to thumb their…
    
  
    
      Neither Board Nor Counters
      https://spacebiff.com/2025/10/29/the-great-commission/
      Published: October 30, 2025 01:56
      I remember the first time I felt doubt. It was the night my little sister was diagnosed with type-1 diabetes. Mom figured it out at the grocery store — we’d been through this once before — and was sharp with us, but she let me buy a treat and for a while…
    
  
    
      Moregenta
      https://spacebiff.com/2025/10/27/no-thanks-im-out/
      Published: October 27, 2025 17:20
      On the whole, I appreciate CMYK’s Magenta series, which takes classic card games and shrouds them in oversized pink boxes. Don’t believe me? Uh, that’s an odd thing to not believe. Here are the receipts: Fives, Duos, Figment, and Fruit Fight. Now you can…
    
  
    
      The New Dog-Ears
      https://spacebiff.com/2025/10/24/storyfold-wildwoods/
      Published: October 24, 2025 19:16
      Storyfold: Wildwoods isn’t the game I was expecting. It isn’t the story I was expecting. If we want to be a little more crass, it isn’t the product I was expecting, either. Brought to life by Sjoerd van der Linde, for whom this is his inaugural title, and…
    
  
    
      Repentants
      https://spacebiff.com/2025/10/22/march-of-the-ants-2/
      Published: October 22, 2025 23:28
      Gosh, it’s been a while since I thought about March of the Ants. Tim Eisner and Ryan Swisher’s eusocial civilization game is now ten years old, which in board game years represents the better part of a century. As befits the game’s diminutive nature, this…
    
  
    
      Tricker Taker Soldier Spy
      https://spacebiff.com/2025/10/21/chasing-shadows/
      Published: October 21, 2025 18:23
      It’s that time of year again. The days are getting shorter. The air is starting to nip. And the Indie Games Night Market at PAX Unplugged is only a month away. After the success of last year’s Indie Market, a greater number of contenders are stepping out…
    
  
    
      Auto Dominion
      https://spacebiff.com/2025/10/16/tag-team/
      Published: October 16, 2025 20:06
      I believe Gricha German and Corentin Lebrat have cracked the code. Ever since the auto-battler was popularized way back in 2019, the format has seemed ripe for cardboardification. I mean, its alternate title is auto-chess, for heaven’s sake. But while…
    
  
    
      Afterlives
      https://spacebiff.com/2025/10/15/club-spooky-thats-the-spirit/
      Published: October 16, 2025 00:03
      Sometimes I think about the afterlife. Not the actual afterlife. I’m suspicious about the probability of any such thing. But the afterlife as it appears across faiths and cultures, as reflections of our lived values and fears. Take Club Spooky and That’s…
    
  
    
      Belligeniture
      https://spacebiff.com/2025/10/14/leaders/
      Published: October 14, 2025 17:19
      It isn’t often that a title will cause me to spend more time thinking about its system of political succession than its gameplay, but that’s exactly what happens every time I try to break out Leaders. According to designer Hugo Frénoy, these borderline…