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Site URL: higherorderfun.com/blog

Feed URL: higherorderfun.com/blog/feed

Posts: 10

Followers: 1

In Defence of Steam Greenlight

Published: September 6, 2012 22:55

A few days ago, Steamā€™s already controversial service ā€œGreenlightā€ (intended as a way to let the community decide which indie games are to be published by it) was surrounded by a true storm of controversy on Steam when they announced that all developersā€¦

The guide to implementing 2D platformers

Published: May 20, 2012 15:20

Having previously been disappointed by the information available on the topic, this is my attempt at categorizing different ways to implement 2D platform games, list their strengths and weaknesses, and discuss some implementation details. The long-termā€¦

ā€œFourteen years were not enoughā€ / ā€œ14 anos nƃĀ£o foram o suficienteā€

Published: February 5, 2012 05:12

A while ago, there was a discussion in a mail group composed of members of the Brazilian videogame industry, regarding its perceived lack of progress when compared to many other countries ā€“ the case in point was that even Iran was showing more impressiveā€¦

SPJam 2011 ā€“ Down Goes the Phoenix

Published: November 23, 2011 01:52

Last weekend, I was in SƃĀ£o Paulo with my friends at Studio Miniboss to join the first edition of SPJam. The event was lots of fun and a success, with almost a hundred entrants and over 20 digital or board games. Our entry, made in the 48 hours of theā€¦

Religion in MMOs: Proposal of an Experiment

Published: June 19, 2011 04:45

Hereā€™s an experiment idea: Itā€™s common in RPGs to have some sort of religion system, generally with a multitude of deities which are more-or-less at peace with one another, and whose followers typically do not try to murder each other at the firstā€¦

Multi-thread OpenGL texture loading

Published: May 26, 2011 08:29

Those who have used OpenGL are probably aware that you can only invoke OpenGL procedures for a given context on the thread that currently owns it ā€“ usually, the main thread. This leads many programmers to assume that OpenGL is strictly single-threaded, andā€¦

Programming is Art

Published: February 16, 2011 04:42

Programming is a subject most often lumped in with engineering or science, and there are countless books dedicated to writing better code, but is this a good approach? To me, it seems much more reasonable to understand it as a form of art. Does it matter?ā€¦