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Site URL: devblogs.microsoft.com/directx/

Feed URL: devblogs.microsoft.com/directx//feed

Posts: 8

Followers: 6

Automatic Super Resolution Preview Comes to the ROG Xbox Ally X for Docked Play

Published: April 30, 2026 16:00

We previously introduced Automatic Super Resolution (Auto SR) on select Windows 11 Copilot+ PCs, to make games look sharper and play smoother. Today, we’re excited to give Xbox Insiders the opportunity to help us test and refine this feature on the ROG…

Announcing Shader Model 6.10 Preview and AgilitySDK 720 Preview

Published: April 27, 2026 17:01

Overview Today, we are pleased to announce that Shader Model 6.10 and other features have been officially released with Agility SDK 1.720-preview and complementary DXC 1.10.2605.2. AgilitySDK 1.720-preview exposes the following features. There’s more…

D3D12 LinAlg Matrix Preview

Published: April 27, 2026 17:00

Welcome to the D3D12 LinAlg Matrix Preview release! Today, we are excited to announce the preview release for the D3D12 Linear Algebra APIs! This feature set unlocks comprehensive hardware acceleration for Matrix-oriented operations across various use…

Evolving DirectX for the ML Era on Windows

Published: March 12, 2026 20:33

At GDC this year, we shared how machine learning is becoming foundational to real time graphics, and how DirectX is evolving to meet that shift across shader level and model level ML. ML is no longer a niche optimization or a postprocess trick. It’s…

DirectX Innovation at GDC 2026

Published: March 4, 2026 18:00

The excitement is building as we head into the 2026 Game Developer Conference and the DirectX team has a lot to share. We will be showcasing major updates in asset streaming, GPU tooling, ML-powered real-time graphics on Windows, and shader compilation at…