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The Commodore 64 Scene Database
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C64 Coding: Vice Monitor Problems over RDP /Gordian
http://csdb.dk/forums/?roomid=11&topicid=177316&rss#177382
Published: July 24, 2026 16:51
Quoting GordianThis is the propable cause: https://sourceforge.net/p/vice-emu/bugs/2228/
Quoting chatGPZ
sounds like a different problem to me
For me too. Initially posted in #6.
Quoting chatGPZ
And did you try the development version? That "monitor…
C64 Coding: Transitions /chatGPZ
http://csdb.dk/forums/?roomid=11&topicid=177315&rss#177381
Published: July 24, 2026 14:37
If only some Plus4 people would step up and fix it....
C64 Coding: Vice Monitor Problems over RDP /chatGPZ
http://csdb.dk/forums/?roomid=11&topicid=177316&rss#177380
Published: July 24, 2026 14:37
Quote:This is the propable cause: https://sourceforge.net/p/vice-emu/bugs/2228/[/quote]
sounds like a different problem to me
And did you try the development version? That "monitor does not open" thing should be fixed (this is windows?)
Indeed, please…
C64 Coding: Transitions /Carrion
http://csdb.dk/forums/?roomid=11&topicid=177315&rss#177379
Published: July 24, 2026 13:53
Quoting Jetboy
btw. Is there Retro Debuger equivalent for PLUS4?
unfortunately not..
I talked to Slajerek about it but looks like the main limiting factor is the "not so accurate emulation" of plus/4 in vice. I'm not sure if yape or plus4emu could be used…
C64 Coding: Transitions /Jetboy
http://csdb.dk/forums/?roomid=11&topicid=177315&rss#177378
Published: July 24, 2026 13:39
Crossbow is running 7* at the same time in Meet Crest... It's 30 years old code I heard :)
* 7 if you count static logo as one of the effects.
CSDb Discussions: Track Times in SID files? /Fred
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177377
Published: July 24, 2026 13:24
Quoting bookeroption to eventually tune song loop via frames is probably the only option to make them loop right
That will not work for some RSID tunes and CIA timed tunes where timing is based on CPU cycles. E.g. Basic tunes are not frame based. Of…
CSDb Discussions: Track Times in SID files? /Raistlin
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177376
Published: July 24, 2026 13:02
@Fred: I’ve been working on a “secret” new version of SIDquake for a month or so now… I will make that public very soon and update here :-)
It doesn’t support RSID right now though.
CSDb Discussions: Track Times in SID files? /booker
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177375
Published: July 24, 2026 12:58
option to eventually tune song loop via frames is probably the only option to make them loop right
the other way is to have the player disassembly to look at the data - doable but costly ;) And what if the composer didn't loop the tune? ;) And what if it…
CSDb Discussions: Track Times in SID files? /Fred
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177374
Published: July 24, 2026 12:44
The song lengths file in HVSC contains only song lengths and does not contain loop info. See the documentation:
https://hvsc.de/download/C64Music/DOCUMENTS/Songlengths.faq
One tool to calculate the length that we are using, does calculate the song start,…
C64 Coding: Transitions /Murphy
http://csdb.dk/forums/?roomid=11&topicid=177315&rss#177373
Published: July 24, 2026 12:20
The Plus/4's clock speed is 1.77 MHz, but whenever you display something, the TED halves the clock speed, and on top of that, there are two badlines per character.
Because of this, the speed multiplier for the Plus/4 is only 1.23 by default, compared to…
C64 Coding: Transitions /Digger
http://csdb.dk/forums/?roomid=11&topicid=177315&rss#177371
Published: July 24, 2026 11:18
"Every part is a loading part" is not enough anymore.
But hey, they have 2Mhz, so can afford to run two parts at 1Mhz each ;+)
C64 Coding: Transitions /Monte Carlos
http://csdb.dk/forums/?roomid=11&topicid=177315&rss#177370
Published: July 24, 2026 09:27
Yes, unique flow. But also wish we had all those colours on the c64
C64 Coding: Vice Monitor Problems over RDP /Martin Piper
http://csdb.dk/forums/?roomid=11&topicid=177316&rss#177369
Published: July 24, 2026 07:23
Yup this is quite a common problem, which is why I made my own GUI and use the network connection.
C64 Composing: Heartbeat Soundtracker (C64U) /G-Fellow
http://csdb.dk/forums/?roomid=14&topicid=177341&rss#177366
Published: July 23, 2026 15:03
Quoting Aleksi Eeben❤️ Heartbeat Soundtracker
The Ultimate Music Workstation for Commodore 64 Ultimate
31 Channels - 8 SIDs + 7 CD-Quality Sampler Channels
...
WOW! We don't need anymore a PC for PC music, lulz... .. .
C64 Composing: Heartbeat Soundtracker (C64U) /Xiny6581
http://csdb.dk/forums/?roomid=14&topicid=177341&rss#177364
Published: July 23, 2026 12:05
Wow, this is totally crazy and crazy in a good way!
This opens up the C64U fully potential! Let's get creative.
C64 Coding: Vice Monitor Problems over RDP /Gordian
http://csdb.dk/forums/?roomid=11&topicid=177316&rss#177363
Published: July 23, 2026 12:04
This is the propable cause: https://sourceforge.net/p/vice-emu/bugs/2228/
C64 Composing: Heartbeat Soundtracker (C64U) /Yogibear
http://csdb.dk/forums/?roomid=14&topicid=177341&rss#177358
Published: July 23, 2026 00:18
Awesome!
C64 Composing: Heartbeat Soundtracker (C64U) /WVL
http://csdb.dk/forums/?roomid=14&topicid=177341&rss#177357
Published: July 22, 2026 22:49
This is just crazy Aleksi!
C64 Coding: Vice Monitor Problems over RDP /morphfrog
http://csdb.dk/forums/?roomid=11&topicid=177316&rss#177356
Published: July 22, 2026 22:30
Maybe file a ticket to the viceteam so they can look up this better?
C64 Coding: AI on C64 /emarti
http://csdb.dk/forums/?roomid=11&topicid=70578&rss#177355
Published: July 22, 2026 22:24
https://github.com/emartisoft/c64ai
https://www.youtube.com/watch?v=YmIsD-U5dIw
CSDb Entries: Handle id #12742 : Zerox /bugjam
http://csdb.dk/forums/?roomid=12&topicid=177328&rss#177353
Published: July 22, 2026 21:52
Done. I didn't check the message - did I assume right that Zerox is the handle that he changed to?
C64 Composing: Heartbeat Soundtracker (C64U) /Aleksi Eeben
http://csdb.dk/forums/?roomid=14&topicid=177341&rss#177352
Published: July 22, 2026 20:17
@Six Not yet, but the play routine source will be released in some form. What did you have in mind?
C64 Coding: Vice Monitor Problems over RDP /Gordian
http://csdb.dk/forums/?roomid=11&topicid=177316&rss#177351
Published: July 22, 2026 20:02
I have similar problem with VICE monitor, but with standard way of opening.
Sometimes monitor window just stops showing. No matter via shortcut or via menu option. I don't know what causes this behaviour. The only way to restore opening is to reset…
C64 Coding: Vice Monitor Problems over RDP /Sabbi
http://csdb.dk/forums/?roomid=11&topicid=177316&rss#177350
Published: July 22, 2026 15:00
Quoting Freeze
I guess Vice is storing its position on screen somewhere and gets confused if this is changing somehow... but only a guess.
Thank you very much Freeze, that pointed me in the right direction!
That's how it's working: open Vice, open…
C64 Coding: Vice Monitor Problems over RDP /Freeze
http://csdb.dk/forums/?roomid=11&topicid=177316&rss#177349
Published: July 22, 2026 14:43
you get a similar effect if you use your Laptop with more than one monitor with different resolutions and switch back to only the laptop monitor.
Then the VICE Monitor screen appears after Alt+H somewhere but most of it out of the window. The Maximize…
C64 Composing: Heartbeat Soundtracker (C64U) /Six
http://csdb.dk/forums/?roomid=14&topicid=177341&rss#177348
Published: July 22, 2026 01:22
Is there a doc on the player format?
C64 Composing: Heartbeat Soundtracker (C64U) /Aleksi Eeben
http://csdb.dk/forums/?roomid=14&topicid=177341&rss#177347
Published: July 22, 2026 00:48
@Frantic No, I think that model doesn't have cpu turbo. Ultimate64 Elite-II should work, though.
The requirements are:
- 16 MB REU
- Command Interface (UCI)
- Ultimate Audio
- Turbo Control: C64U Turbo Registers
Editor runs at 16 MHz turbo boost and…
CSDb Discussions: Track Times in SID files? /Raistlin
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177346
Published: July 22, 2026 00:06
Does that large file list only the lengths or does it have loop-info?
For SIDquake I made it automatically detect loops but also detecting sub-loops. Basically because I found that many songs will have an intro/ease-in segment and then the next part loops…
C64 Composing: Heartbeat Soundtracker (C64U) /Frantic
http://csdb.dk/forums/?roomid=14&topicid=177341&rss#177345
Published: July 21, 2026 23:30
Can you run it on an ordinary c64 with 1541 ultimate 2 and stereo (or trple) sid chips?
C64 Composing: Heartbeat Soundtracker (C64U) /booker
http://csdb.dk/forums/?roomid=14&topicid=177341&rss#177342
Published: July 21, 2026 19:31
For the love of god - give it smooth scrolling :D
Sounds good btw!
C64 Composing: Heartbeat Soundtracker (C64U) /Aleksi Eeben
http://csdb.dk/forums/?roomid=14&topicid=177341&rss
Published: July 21, 2026 18:37
❤️ Heartbeat Soundtracker
The Ultimate Music Workstation for Commodore 64 Ultimate
31 Channels - 8 SIDs + 7 CD-Quality Sampler Channels
First look: https://www.youtube.com/watch?v=1Im3quHJc8w
Coming soon! See https://bit.ly/heartbeatsoundtracker and…
CSDb Discussions: Track Times in SID files? /Fred
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177340
Published: July 21, 2026 17:35
No, the current solution is good to maintain. If we put everything in one binary it will be harder to maintain but that will depend on the tools that needs to be created for it.
Is it worth the effort to create a new file format and have everything in one…
CSDb Discussions: Track Times in SID files? /Hein
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177339
Published: July 21, 2026 17:24
Its something that Fred stays so polite. :)
CSDb Discussions: Track Times in SID files? /booker
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177338
Published: July 21, 2026 17:14
So we halt cause previous solution was done in way hard to maintain, and we're not willing to rewrite it to a modern maintainable one?
Old players can still use the old way till they'd receive a rewrite.
> Maintaining HVSC takes a lot of time
I guess we…
CSDb Discussions: Track Times in SID files? /Fred
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177337
Published: July 21, 2026 17:05
There is a reason why the songlengths are in one big file and why it is in readable format. It all has to do with maintaining it. Not all song lengths are correct unfortunately and we keep on updating it for every HVSC release.
The problem with creating a…
C64 Coding: Vice Monitor Problems over RDP /Sabbi
http://csdb.dk/forums/?roomid=11&topicid=177316&rss#177336
Published: July 21, 2026 15:49
I work from home, so I RDP TO work and not FROM ;)
It's more that I can walk away from the computer, grab the laptop, sit outside/sofa/wherever, and continue exactly where I left off - of course, ONLY after work :)
C64 Coding: Vice Monitor Problems over RDP /Danzig
http://csdb.dk/forums/?roomid=11&topicid=177316&rss#177335
Published: July 21, 2026 14:04
you secretly code 8bit at work, don't you?
CSDb Discussions: Track Times in SID files? /booker
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177334
Published: July 21, 2026 12:21
Quote:
SIDedit.exe : sid header editor + disassembler, made in perl2exe,
unmaintained. I personally don't use it but others find it handy.
siddiag.exe : diagnostic of header/code errors, memory usage map, trims
…
CSDb Discussions: Track Times in SID files? /Jetboy
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177333
Published: July 21, 2026 11:58
Quoting FredAlmost every other modern SID player supports the songlengths file so I really wonder why there is a need for having the songlengths included in the SID file which brings other issues besides not being backwards compatibility.
Coz it makes no…
CSDb Discussions: Track Times in SID files? /booker
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177332
Published: July 21, 2026 10:06
On C64 it is/was impossible to read songlenghts cause it was implemented in a big file rather in RSID?
C64 Composing: RSID v5 - chip panning /booker
http://csdb.dk/forums/?roomid=14&topicid=177309&rss#177331
Published: July 21, 2026 10:02
There you go @Adam. Nice one.
C64 Composing: RSID v5 - chip panning /Adam
http://csdb.dk/forums/?roomid=14&topicid=177309&rss#177330
Published: July 21, 2026 09:57
Panning info would be useful. While we're adding things, can someone please add a flag/bit to specify if a SID file has samples? :)
C64 Coding: Transitions /ChristopherJam
http://csdb.dk/forums/?roomid=11&topicid=177315&rss#177329
Published: July 21, 2026 09:41
Yes, this is the way. Most impressive.
CSDb Entries: Handle id #12742 : Zerox /cba
http://csdb.dk/forums/?roomid=12&topicid=177328&rss
Published: July 21, 2026 09:32
Please merge with https://csdb.dk/scener/?id=21372
see $A000 in https://csdb.dk/release/?id=263163
C64 Coding: Transitions /Jetboy
http://csdb.dk/forums/?roomid=11&topicid=177315&rss#177327
Published: July 21, 2026 09:00
Quoting KrillPretty awesome. =)
Yes. We try to make demos running smooth nowadays, but this is next level. A thing to be inspired with :)
I watched it on stream during Arok, and then like 20 times again. I would have made this post myself, but it got me…
CSDb Discussions: Track Times in SID files? /Fred
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177326
Published: July 21, 2026 08:42
The reason why there is/was a need for having song lengths included in SID files is because on the C64 it is impossible to read the songlengths file that is included in HVSC because it is too big.
This has been solved by SSL files. More info:
…
C64 Coding: Transitions /Dan
http://csdb.dk/forums/?roomid=11&topicid=177315&rss#177325
Published: July 21, 2026 07:09
Oh wow! I didn't know you could do such things on the Plus/4. Took me some time to understand that it runs with a SID cartridge, though.
C64 Composing: RSID v5 - chip panning /Mixer
http://csdb.dk/forums/?roomid=14&topicid=177309&rss#177324
Published: July 21, 2026 05:30
Years ago, it was shown that computer can be trained to recognize a hand written letter. It was immediately evident that it can therefore be trained to recognize all letters and more. This is the scaling multiplier.
So, in your case, you need panning, but…
C64 Composing: RSID v5 - chip panning /booker
http://csdb.dk/forums/?roomid=14&topicid=177309&rss#177323
Published: July 20, 2026 23:00
@Mixer
> Take HVSC and make a version of it that has all the metadata you personally need.
I can do that. Do you mean update RSID spec and start releasing with it?
> Instead of solving one problem, one can solve many or all problems of the same type or…
C64 Composing: RSID v5 - chip panning /Mixer
http://csdb.dk/forums/?roomid=14&topicid=177309&rss#177321
Published: July 20, 2026 21:20
Here is a thought: Today it is almost painless to talk to a coding model and have it produce any format or wrapper, or a player for the .sid files for instance. Take HVSC and make a version of it that has all the metadata you personally need. One of the…
CSDb Discussions: Track Times in SID files? /booker
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177319
Published: July 20, 2026 19:21
> No need to change the existing format(s) (not even the SID files in HVSC albeit that would be better), it would be just enough to create a new SID format v5 or something. It seems a logical next step to have 4SID and playtime support in v5, considering…
C64 Composing: >35yo Trackers still wipe floor with Y2K Trackers... /booker
http://csdb.dk/forums/?roomid=14&topicid=176433&rss#177318
Published: July 20, 2026 18:58
Hermit has a point, it's not always "composers choice" as how CramD said, because ultimately an artist has to work within player's limitation.
Anyhow, if you like how HardTrack or DMC 4.G sounds, here's a little preview of what might come this year ;)
…
CSDb Discussions: Track Times in SID files? /Raistlin
http://csdb.dk/forums/?roomid=7&topicid=82965&rss#177317
Published: July 20, 2026 17:59
Pepto just let me know about this thread.
SIDquake is getting an update really, really soon.. and it has a loop-finding feature. It uses full audio analysis to find the loop. I tested on quite a few tunes and it works really well.
You can see it in use…
C64 Coding: Vice Monitor Problems over RDP /Sabbi
http://csdb.dk/forums/?roomid=11&topicid=177316&rss
Published: July 20, 2026 17:27
Good afternoon,
Just having a strange(?) problem with WinVice 3.10 on Windows 11 - but only when I connect via RDP (Windows Client or Remmina).
WinVice itself works fine, but when I Alt-H to open the monitor, the monitor window does not appear. The…
C64 Coding: Transitions /Krill
http://csdb.dk/forums/?roomid=11&topicid=177315&rss
Published: July 20, 2026 17:22
This is how they're done: https://www.pouet.net/prod.php?which=106727
Never a blank screen, often two effects running at the same time.
Pretty awesome. =)
C64 Composing: RSID v5 - chip panning /booker
http://csdb.dk/forums/?roomid=14&topicid=177309&rss#177314
Published: July 20, 2026 16:49
I suppose thre's a real question why RSID doesn't allow to include player name info and it has to be maintained in a separate HVSC file
C64 Composing: RSID v5 - chip panning /booker
http://csdb.dk/forums/?roomid=14&topicid=177309&rss#177311
Published: July 20, 2026 00:36
@Mixer - yes, and that's not only 3SID but also 2SID case.
It's more to honor composer's channels layout per chip for a tune rather than something to suport a hardware thing. But then with hardware a native C64 player would be able to honor it (if they…
C64 Composing: RSID v5 - chip panning /Mixer
http://csdb.dk/forums/?roomid=14&topicid=177309&rss#177310
Published: July 20, 2026 00:33
Stereo/Surround balance is more complicated issue than just channel placing, and we're talking about non stock device setups and emulator setups.
C64 Composing: RSID v5 - chip paning /booker
http://csdb.dk/forums/?roomid=14&topicid=177309&rss
Published: July 19, 2026 22:45
Hello!
I've noticed RSID v4 doesn't hold data about chip panning (LEFT/MID/RIGHT).
What if we add it?
Regards
/b
C64 Coding: AI on C64 /Blueberry
http://csdb.dk/forums/?roomid=11&topicid=70578&rss#177308
Published: July 19, 2026 17:06
Not C64 specifically, but here's a chatbot based on a language model that runs in 64k RAM on an 8-bit CPU:
https://github.com/HarryR/z80ai
C64 Composing: >35yo Trackers still wipe floor with Y2K Trackers... /chatGPZ
http://csdb.dk/forums/?roomid=14&topicid=176433&rss#177305
Published: July 18, 2026 12:31
With many old tunes i think its just the raw "simple" sounds, $00f0 style ADSR, fixed 50:50 pulse, actual chords rather than arps and trying to be smart and stuff all channels. etc. And a composer who knew his stuff.
CSDb Entries: Release id #170634 : Boulderdash /TWW
http://csdb.dk/forums/?roomid=12&topicid=177273&rss#177304
Published: July 18, 2026 03:03
Six: 10 points!
The rest: I award you no points!
C64 Composing: >35yo Trackers still wipe floor with Y2K Trackers... /Hermit
http://csdb.dk/forums/?roomid=14&topicid=176433&rss#177303
Published: July 17, 2026 23:56
I guess CreaMD had the point with SID ADSR vs GATE-bit write order and timing. Sub-frame timings are important even for 1x speed tunes, and I can feel some old players/trackers really shine in this regard (though I think they're were achieved thourgh…
CSDb Entries: Release id #263056 : Desert Planet Golf Preview /iAN CooG
http://csdb.dk/forums/?roomid=12&topicid=177298&rss#177302
Published: July 17, 2026 20:44
ok
CSDb Entries: Release id #170634 : Boulderdash /Count Zero
http://csdb.dk/forums/?roomid=12&topicid=177273&rss#177300
Published: July 17, 2026 18:31
File "b1" is too long - load and resave as "b1" with cd00-d000 ... then it will load but the charset is broken (for me).
Loading "b2" and starting at $8ab3 has the charset ok.
CSDb Entries: Release id #170634 : Boulderdash /chatGPZ
http://csdb.dk/forums/?roomid=12&topicid=177273&rss#177299
Published: July 17, 2026 18:25
karpott
CSDb Entries: Release id #263056 : Desert Planet Golf Preview /Rodrigo Yeowtch
http://csdb.dk/forums/?roomid=12&topicid=177298&rss
Published: July 17, 2026 15:22
Cool game
CSDb Entries: Release id #170634 : Boulderdash /TheRyk
http://csdb.dk/forums/?roomid=12&topicid=177273&rss#177297
Published: July 16, 2026 23:08
crashes (as it should) on VICE 3.1 & 3.9 ?
CSDb Entries: Release id #147231 : Myth /Count Zero
http://csdb.dk/forums/?roomid=12&topicid=177284&rss#177295
Published: July 16, 2026 22:07
In the case of ICS I'd just look for the "original release" :)
CSDb Entries: Release id #188012 : PSI-5 Trading Company +4D /ϵʟʞ
http://csdb.dk/forums/?roomid=12&topicid=148294&rss#177294
Published: July 15, 2026 22:42
Not exactly true, not just joystick only! You can use F-keys to select a mission from the mission menu selection, but if you get more down into the 5th mission selection menu, then you have to select it (eg. by F1 key or Return key)- there is no way back…
CSDb Discussions: GTMobile – Looking for Demo Songs & Instrument Presets /2bt
http://csdb.dk/forums/?roomid=7&topicid=177116&rss#177292
Published: July 15, 2026 18:14
While looking for inspiration for instruments, i came across a nice arpeggio in Lft's Revolutions_Delivered.sid. I feel like I might have heard it in other SIDs of his, but it is an effect that GoatTracker doesn't naturally lends itself to.
The wave…
CSDb Entries: Release id #147231 : Myth /ϵʟʞ
http://csdb.dk/forums/?roomid=12&topicid=177284&rss#177291
Published: July 15, 2026 15:46
Maybe it does not ever existed. I remember from the past days that there was sometimes cracks done incomplete. Are you sure that the second side crack by this cracker group existed?
CSDb Entries: Release id #188012 : PSI-5 Trading Company +4D /ϵʟʞ
http://csdb.dk/forums/?roomid=12&topicid=148294&rss#177290
Published: July 15, 2026 15:13
Did anyone already found my hidden trainer after activating easter egg - overriding orders in the meaning of not getting into selected planet but the different one (home)? (screen getting red during loading)
Directly after that you do it, you can activate…
C64 Coding: Green Beret disassembly / reconstruction /cadaver
http://csdb.dk/forums/?roomid=11&topicid=177230&rss#177286
Published: July 15, 2026 10:39
In Green Beret's case, the main program main loop runs a varied amount of time and I don't think it can guarantee that it would never touch the sprite frames & colors when the multiplexer IRQ is also touching them. That said, the virtual sprite indices are…
CSDb Entries: Release id #228413 : Myth /bugjam
http://csdb.dk/forums/?roomid=12&topicid=177285&rss
Published: July 15, 2026 08:04
Also here, side 2 missing...
CSDb Entries: Release id #147231 : Myth /bugjam
http://csdb.dk/forums/?roomid=12&topicid=177284&rss
Published: July 15, 2026 08:02
Side 2 missing - anybody has it?