š¦ Kostya's Boring Codec World
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Kostya's Rants around Multimedia
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A bit of class theory
https://codecs.multimedia.cx/2025/03/a-bit-of-class-theory/
Published: March 15, 2025 09:47
There is a Ukrainian word āŠ¶Š»Š¾Š±ā (zhlob) with unknown origin, but probably coming from Polish żÅĆ³b via Yiddish (and likely donating that meaning back, since in Ukrainian it means only a person while in Polish itās not a main meaning and does not connect toā¦
NihAV: hardware-accelerated playback revisited
https://codecs.multimedia.cx/2025/03/nihav-hardware-accelerated-playback-revisited/
Published: March 10, 2025 18:04
Recently Iāve made a mistake of upgrading one of my laptops to systemd 24.04. I can talk about various quality of life improvements there (like brightness control not working any longer so I have to evoke xrandr instead) but itās so useless rant that itā¦
Random NihAV news
https://codecs.multimedia.cx/2025/03/random-nihav-news/
Published: March 8, 2025 16:56
Since I canāt do anything about the world largest countries run by over 70-year old dictators, I try to find a distraction elsewhere. It usually works only until the next time I read next. Anyway, hereās something different for a change. With all the workā¦
na_game_tool 0.3.0 released
https://codecs.multimedia.cx/2025/03/na_game_tool-0-3-0-released/
Published: March 4, 2025 17:45
This is finally a release Iāve been wanting to makeāwith a format for each letter of the alphabet! It features about twenty new formats supported, a dozen of them being newly reverse engineered by me and the rest coming from NihAV, various open-source gameā¦
Cinepak everywhere!
https://codecs.multimedia.cx/2025/03/cinepak-everywhere/
Published: March 2, 2025 17:37
First of all, Iām happy to announce that Iāve finally managed to reverse engineer a format for game called Wing Nuts which means Iāve finally collected formats for the whole alphabet. So I want to implement another format that Iāve REd and I can finallyā¦
na_game_tool: penultimate letter
https://codecs.multimedia.cx/2025/02/na_game_tool-penultimate-letter/
Published: February 28, 2025 17:52
So now thereās just one letter left, hopefully it wonāt take that long to find a suitable format. Meanwhile two formats for letter āoā have been added, both formats are formally from Origin. One is FLIC-in-IFF used to store intro and ending for Ultima VIIā¦
na_game_tool: another letter
https://codecs.multimedia.cx/2025/02/na_game_tool-another-letter/
Published: February 25, 2025 17:17
Finally Iām closer to the goal of having formats for every letter of alphabet supported in na_game_tool. Finally Iāve managed to add a format(s) starting with āyā. First, I was able to locate an obscure game ported to Windows from SEGA Saturn called Yumimiā¦
This fortnight in na_game_tool
https://codecs.multimedia.cx/2025/02/this-fortnight-in-na_game_tool/
Published: February 15, 2025 18:00
Since last time Iāve added a couple more formats: finally did Dragonās Lair (PC port) videosāit turned not as bad as I expected after Space Ace; Jazz Jackrabbit 2 videos (from the decompiled decoder in JazzĀ² Resurrection) finally implemented Xilam DERFā¦
CinEApak
https://codecs.multimedia.cx/2025/02/cineapak/
Published: February 11, 2025 17:13
First of all Iād like to blame Peter Ross for ignoring this peculiar format from his favourite company. Apparently he prefers to dig Lead instead. Anyway, as I was scraping bottom of the barrel for FMV game formats to support in na_game_tool (and I stillā¦
A bit on USA
https://codecs.multimedia.cx/2025/02/a-bit-on-usa/
Published: February 2, 2025 15:31
As usual, I donāt have to say what has been put to words in much better way by somebody else already. At the banquet, last winter, of that organization which calls itself the Ends of the Earth Club, the chairman, a retired regular army officer of highā¦