π¦ Chickensoft β Open source tools for Godot and C# Blog
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Chickensoft β Open source tools for Godot and C# Blog
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Serialization for C# Games
https://chickensoft.games/blog/serialization-for-csharp-games
Published: June 11, 2024 00:00
Build complex state preservation systems for implementing game save systems or custom netcode with Chickensoft's new serialization tools.
Using Godot with C# in 2024
https://chickensoft.games/blog/godot-csharp-2024
Published: January 1, 2024 00:00
C# support in Godot has come a long way since its inception. Now that it's 2024, let's dive in and see what it's like.
Enjoyable Game Architecture
https://chickensoft.games/blog/game-architecture
Published: December 1, 2023 00:00
If we can make building games easier, we can focus on the hard part: designing them.
Can Godot Deliver?
https://chickensoft.games/blog/godot-delivers
Published: September 14, 2023 00:00
While Unity continues to break the trust of its users, Godot is promising to be the free and open "game engine you've been waiting for." But can it deliver?
GDScript vs C# in Godot 4
https://chickensoft.games/blog/gdscript-vs-csharp
Published: April 26, 2023 00:00
Deep-dive into the advantages and disadvantages of GDScript and C#, as well as tips on how to choose one β or use them both!
Godot and C#: A Viable Unity Alternative
https://chickensoft.games/blog/godot-unity-alternative
Published: November 27, 2022 00:00
Godot had a really good year. So did C# support.
Itβs time to make that indie C# game in Godot.
https://chickensoft.games/blog/indie-game-godot
Published: July 3, 2022 00:00
Wondering if you should take the plunge and use Godot with C#? Read this!