https://bsky.app/profile/tinybookshelf.itch.io/post/3mtubdvrjac26
Published: August 24, 2026 21:39
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@bsky.app.profile.tinybookshelf.bsky.social@rss-parrot.net
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Makin' little games you can play! Run by @ericvbailey.bsky.social. Thanks to @moxiest.art you can now play Super Moxio Bros! https://tinybookshelf.itch.io/super-moxio-bros Support small dev teams!
Site URL: bsky.app/profile/tinybookshelf.bsky.social
Feed URL: bsky.app/profile/did:plc:vj4ge3pifziuqcrahsxyyc43/rss
Posts: 10
Followers: 1
https://bsky.app/profile/tinybookshelf.itch.io/post/3mtubdvrjac26
Published: August 24, 2026 21:39
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https://bsky.app/profile/tinybookshelf.itch.io/post/3mloj2b27ek2p
Published: May 12, 2026 19:20
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https://bsky.app/profile/tinybookshelf.itch.io/post/3mlmtlpiw5s2p
Published: May 12, 2026 03:23
did some gamedev tonight π
https://bsky.app/profile/tinybookshelf.itch.io/post/3mla2637enc23
Published: May 7, 2026 01:16
if the plan holds, my next four games: * casual puzzles * retro shooter (but a little weird) * horror (sorta) * cozy rpg lite
https://bsky.app/profile/tinybookshelf.itch.io/post/3mkppepq6l22b
Published: April 30, 2026 13:20
hello publisher. yes, thank you for your time. okay, here is my pitch: Terrible Indie Game. it's a card-collector roguelike with inconceivably massive skill trees. it's a few years behind on the zeitgeist for every possible design trend. every joke isβ¦
https://bsky.app/profile/tinybookshelf.itch.io/post/3mk4bz64mtk22
Published: April 22, 2026 20:01
Hey indie devs. Any tips on how to maintain creative momentum even when you're not "feelin' it"? I know steady, consistent progress is the key to *everything* but I find it difficult in those times when "real life" is wearisome and mentally draining. π
https://bsky.app/profile/tinybookshelf.itch.io/post/3mji7uyl4vc2u
Published: April 14, 2026 20:29
a little tip for all you indie developers out there -- just increase the Sales variable on your next gameπ
https://bsky.app/profile/tinybookshelf.itch.io/post/3miw5ntbfk22a
Published: April 7, 2026 16:02
have been BUSY lately, whew time to return to regular game development rhythm this is your reminder to get hype for Shplief
https://bsky.app/profile/tinybookshelf.itch.io/post/3mhdk3udh7s2p
Published: March 18, 2026 12:58
good morning shoe ladybug tree
https://bsky.app/profile/tinybookshelf.itch.io/post/3mhbvczig6c2p
Published: March 17, 2026 21:14
Wow! I can't believe the difference the NVIDIA DLSS 5 made for Octobug, it's never looked better! Digital Foundry calls this a "revolutionary innovation"!