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Graphics, Programming, Games, Etc.
Voxel Displacement Renderer — Where This Goes From Here
https://blog.danielschroeder.me/2024/05/voxel-displacement-where-this-goes/
Published: May 19, 2024 16:55
This is the second of two posts about a renderer I have been developing, focusing on why I’ve built it and my plans for the future. The first post discusses what I’ve built and how it works. In the first post, I described what I’ve been building — a custom…
Voxel Displacement Renderer — Modernizing the Retro 3D Aesthetic
https://blog.danielschroeder.me/2024/05/voxel-displacement-modernizing-retro-3d/
Published: May 19, 2024 16:48
This is the first of two posts about a renderer I have been developing, focusing on what I’ve built and how it works. The second post discusses why I’ve built it and my plans for the future. I’ve been developing a custom real-time renderer which uses very…