RSS Parrot

BETA

🦜 Tales from the Backlog

@talesfromthebacklog.fireside.fm@rss-parrot.net

I'm an automated parrot! I relay a website's RSS feed to the Fediverse. Every time a new post appears in the feed, I toot about it. Follow me to get all new posts in your Mastodon timeline! Brought to you by the RSS Parrot.

---

A video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle.

Your feed and you don't want it here? Just e-mail the birb.

Site URL: talesfromthebacklog.fireside.fm

Feed URL: feeds.fireside.fm/talesfromthebacklog/rss

Posts: 10

Followers: 1

161: Wanderstop (with Matt aka Stormageddon & CGDannyB)

Published: April 16, 2025 04:00

Review code provided by Ivy Road- thank you! I think we all viewed Davey Wreden's new project announcement, a "cozy game about making tea", with a bit of side-eye. Is it really just going to be about making tea? You sure there isn't going to be a…

160: Sifu (with Ryan Juengling - List Off)

Published: April 9, 2025 04:00

From the first trailer, I knew that Sifu (Sloclap, 2022) looked like a game I wanted to play. There was just one small thing- it released two weeks before Elden Ring, and I was clearing the decks in a big way. No mental bandwidth to get stuck in a…

159: Metaphor: ReFantazio (with Scott White)

Published: April 2, 2025 04:00

Only one studio out there can inspire the following sentence- the first time I saw the menu UI in Metaphor: ReFantazio, I knew that Atlus and Studio Zero were cooking. They've mastered the art of making menu-based RPGs flashy and stylish, as well as…

158: Metal Gear Solid 4: Guns of the Patriots (with Geoff Moonen - "Fun" and Games)

Published: March 26, 2025 04:00

In my ongoing first-time playthrough of the Metal Gear Solid series, we've arrived at the canonical end of Solid Snake's story, while seeing series creator Hideo Kojima at his most self-indulgent (yet) and most creative. Metal Gear Solid is a series of…

157: Unpacking (with Kate Hunter - No Small Games)

Published: March 19, 2025 04:00

Ever since the podcast started in 2021, I always knew I'd do an episode about Unpacking (Witch Beam, 2021) someday. John Fogerty sang that someday never comes, but here we are, and Unpacking is on the show! Unpacking is a great example of using the…

156: Mouthwashing (with Ash Parrish)

Published: March 12, 2025 04:00

Mouthwashing (Wrong Organ, 2024) is a rare horror game that gets scarier after you finish the game. Its nonlinear structure, reality-blurring presentation and subtle (at times) storytelling leave you to put the pieces together yourself. Once you do that,…

155: Shenmue (with Luis Aguasvivas)

Published: March 5, 2025 05:00

I remember reading about Shenmue (AM2 of CRI, Sega, 2000) in the magazines back in the day and really marveling at how cool it all sounded- a revenge/investigation story, a town with characters that live their own lives outside of interacting with you,…

154: Citizen Sleeper 2: Starward Vector (with John Rogers - Gaming in the Wild)

Published: February 26, 2025 05:00

When Citizen Sleeper 2: Starward Vector (Jump over the Age / Gareth Damian Martin, 2025) was announced, it was a surprise, but it also jumped straight to the top of my most anticipated games list. And while it fulfills the promise of a sequel by doubling…

153: Ace Combat 5: The Unsung War (with MarcoMeatball)

Published: February 19, 2025 05:00

Sometimes I think I know about video games, and then a series that I'd been ignoring for years absolutely blows me away. Ace Combat 5: The Unsung War (Namco, 2004) is one of those games. Exhilerating air combat, the best spectacle that the PS2 could offer,…

152: The Plucky Squire (with Roger Reichardt - The Gamerheads Podcast)

Published: February 12, 2025 05:00

Entering 2024, there were very few indie games as hotly anticipated as The Plucky Squire (All Possible Futures, Devolver Digital)...but then release date came, it got good-not-great reviews, and seemed to inspire more disappointment than anything else. So…